Learning Theory in Instructional Design
Introduction
As an elementary school teacher, I
am familiar with designing and implementing instruction. While developing, I
consider all my learners and their needs, drawing from various learning
theories and frameworks. As I have progressed through the Instructional Design
and Technologies program, I have learned many similarities between the role of
a teacher and an instructional designer. Throughout this course, I explored a specific
learning theory each week, applying its principles in designing and creating a
project to increase learner retention, engagement, and learning effectiveness. These
learning methodologies include Behaviorism and Gamification, Mayer’s
Principles, and Self-Determination Theory. Regardless of the teacher or
instructional designer role, thoughtful consideration of learning theories is essential
for student success.
Module Synthesis: Practical Application of
Learning Theory
Module 1: Gamified Learning Experience
For this assignment, I created a
gamified learning experience using behaviorism principles and integrated
gamified elements in Google Forms for a company’s policies. Employee feedback
stated that the original presentation was too tricky and not engaging—the assignment
aimed to recreate the onboarding training material engagingly and interactively.
The basis of behaviorism is understanding
how behaviors are learned, reinforced, and associated with specific stimuli. In
online learning, digital prompts or stimuli can trigger specific student
responses. I leveraged behaviorist principles by creating an interactive,
storytelling escape room experience. Learners were challenged to escape the
Policy Room by answering questions correctly and unlocking doors. Immediate
feedback was provided to learners using the branching feature in Google Forms, dictating
whether the individual proceeded or needed to make another attempt based on their
response.
This was my first experience using Google Forms, and the branching feature was initially challenging to incorporate. However, I wanted to utilize it for its progression and gamification functionality. Due to the branching, engagement increased, positive reinforcement increased learner motivation, and mastery of content occurred with the support of small, incremental steps. The effectiveness of behavioristic principles and the combination of gamification elements was evident with increased learner retention and participation.
Module 2: Keller’s ARCS Model in Infographic Design
For this module assignment, I designed
an infographic about remote work for a company’s remote employees, ensuring Kellar’s
ARCS Model as a framework. There is a webpage employees can access that guides
remote workers; however, the HR department still receives numerous inquiries
for support. The infographic intends to inform and motivate employees to
practice the best remote work procedures.
Kellar’s ARCS Model utilizes four
key elements to sustain learner motivation and engagement: Attention, Relevance,
Confidence, and Satisfaction. While designing my infographic, I captured my
learners’ attention by choosing a bright, vibrant color scheme, including bold
headers, and organizing information sequentially. Next, I designed the
infographic to be relevant to employees by including images of home offices and
remote worker testimonies. Thirdly, the infographic builds confidence for
workers by including a step-by-step guide on working remotely and establishing
boundaries. Also, by including a list of resources for additional information. Lastly,
this increased employee satisfaction by concluding the infographic with joining
a community on Slack to share and learn tools to work remotely successfully.
In a previous course, I designed an infographic detailing steps for using DaVinci Resolve. With that prior experience, I felt more confident designing another while considering Kellar’s ARCS Model elements. Visual design and details play a crucial role in engagement and information retention. The ARCS Model aims to increase learner motivation throughout the educational process.
Module 3: Mayer’s Principles in Multimedia
Learning
In Module 3, I created a multimedia training
module using Google Slides for a company’s workplace safety manual. I was
expected to integrate Mayer’s Principles of Multimedia Learning to enhance
engagement and learner retention. The module must be designed as a tool, incorporating
different media elements rather than as a compliance requirement.
Mayer’s 12 Principles of Multimedia
Learning stems from cognitivism and that effective learning occurs when
instructional materials align with the human cognitive system. Humans process information
on two channels, one specifically for visual and another for auditory. Considering
this, designing multimedia content with visual and auditory elements leads to
more effective learning. When designing the training module, it was expected to
apply at least five of Mayer’s principles. One of the principles I chose was
the Signaling Principle, which emphasizes showing learners precisely what to
pay attention to. I did this by bolding headings and/or specific words. Another
principle I integrated was the Spatial Contiguity Principle, which states that humans
learn best when relevant text and visuals are physically close together. I applied
this principle to each slide, ensuring that visuals and text were spatially
aligned.
When designing multimedia content, especially
for educational purposes, it is essential to create the presentation carefully to
support learners. Careful consideration of visual and multimedia elements can
lead to learner engagement, comprehension, and retention. Designing content
that does not distract learners but interests them is essential.
Module 4: Community of Inquiry (CoI) in Online
Learning
I was tasked with building an Online
Learning Community within Slack in Module 4 for this assignment. The community
aims to foster a sense of belonging among remote workers by designing a space
that promotes sharing, reflection, and discussion. A Google Document would
detail the Slack channel and how to enhance CoI’s social, cognitive, and
emotional presence. I completed the alternative assignment by designing and
moderating a Slack Learning Community. Instead of describing participation guidelines,
role definitions, and engagement strategies, I implemented them in a Slack
channel and moderated participation.
Constructivism is the basis of the Communities
of Inquiry framework, emphasizing the importance of interaction, collaboration,
and connections in an online setting. My use of Slack was limited to
communication, and I had no prior experience creating and moderating a channel.
However, I decided to experiment with making a channel and developing an online
community. I designed a kickoff activity to engage participants, including a
personal initial post to encourage participation. Then, as the community
members contributed, I observed and responded, fostering the social, cognitive,
and emotional presence from a moderating approach. Intentional design was
crucial in promoting encouragement and participation.
Module 5: Sociocultural & Situated
Learning in Team-Building
I
designed a scenario-based digital activity for this module assignment that
integrated principles from sociocultural learning theory and situated learning.
This company decided to create an in-house marketing team, and six new members
were hired. Each member comes from a diverse background with various
experiences and areas of expertise. Within a Google Document, I designed a team-building
activity for the newly hired employees, who all work remotely. The activity
aimed to foster communication, trust, and common ground among the new hires.
This assignment was difficult for me to complete. The directions were unclear, and the provided example was too vague. However, my approach relied on sociocultural learning, emphasizing the importance of social interactions and cultural context for cognitive development. The newly formed marketing team’s goal was to create a pitch for an upcoming product collaboratively. The pitch was for a newly developed AI-powered tool that allows users to “test drive” careers through scenario-based learning and challenges. Within pairs and collectively, the team problem-solved the best approach to market the product and showcase its realistic capabilities. Inclusivity and cultural awareness were crucial in this activity, highlighting each member’s unique background and knowledge. Applying the principles of situated learning proved helpful, emphasizing the importance of learning that occurs in real-life scenarios. Also, learning outcomes are strengthened when real-life collaboration takes place.
Module 6: Self-Determination Theory, Transactional Distance Theory, and Generative AI in Cybersecurity Training
Module 6’s assignment was a group project
completed over a few weeks with two other members. We were tasked with creating
a quick pitch for a self-paced eLearning module on workplace cybersecurity
safety using Adobe Express. While not explicitly pointing out specific elements
in the presentation, principles of Self-Determination and Transactional
Distance Theories were integrated, as was the application of generative AI.
Aspects
of Self-Determination Theory were integrated into the eLearning module pitch,
suggesting learner autonomy, competence, and relatedness. This supports
employee motivation and purpose, giving control to employees’ learning paths. AI-driven
interactions reduce transactional distance and enhance dialogue and immediate
feedback to learners. Generative AI elements were also applied to facilitate real-life
cybersecurity scenarios and help learners analyze cybersecurity threats in real
time. Immediate feedback was provided to ensure learners' understanding and
confidence before progressing through the training, supporting autonomy.
Although
my group and I only created the pitch and not the training module itself, it
was crucial to remember what the eLearning training would be like. Allowing
learner control over AI interactions would increase engagement and motivation.
Integrating AI chat technology elements would reduce communication gaps, increasing
remote workers' confidence. When carefully designed, AI can reduce
transactional distance and enhance self-directed learning.
Connecting the Dots: Integrating Learning
Theories for Effective Learning Design
The structure of this course is
project-based, with weekly assignments designed and developed based on a specific
learning theory. Although studying and applying learning theories in isolation
is one approach, instructional designers must consider a variety of theories
for each project they encounter.
Behaviorism and gamification enhance engagement and motivation through reinforcement when approaching instructional design. Keller’s ARCS Model ensures learner motivation and relevance by capturing the learner’s attention with careful design choices. Mayer’s Multimedia Principles consider a learner’s cognitive load by carefully selecting visual and auditory design preferences. The Communities of Inquiry (CoI) framework fosters meaningful online engagement, communication, and presence. Sociocultural and Situated Learning Theory emphasizes authentic, real-life scenarios and skill development. Lastly, self-determination theory, Transactional Distance Theory, and AI-powered simulations enhance learner autonomy and accessibility for real-time feedback.
Conclusion: Connectivism and Networked Learning
Connectivism emphasizes learning through
growing networks, connections with colleagues, and digital tools. To continue
expanding my knowledge and skills as an instructional designer, I will participate
in online communities, professional groups, and specialized networks. Strategies
to stay informed include attending webinars, conferences, or forums. Another
would be participating in professional organizations, including the Association
for Educational Communications and Technology or the eLearning Guild. Another
strategy would be to join and/or participate in a Slack community specifically
for instructional designers, a Reddit community for instructional design, and engage
with LinkedIn groups. Lastly, I could continue practicing Working Out Loud
(WOL) by regularly contributing to a professional blog, such as this, to encourage
people to get involved and share their knowledge and experiences. This
continuous networking approach will maintain relationships, hopefully lead to
others, and remain informed on latest developments.
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